艺术家的工作——快速眼动ote Work From Home & Flexible

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  • 30+ days ago
    Option for Remote Job Temporary
    Work from Anywhere
    Long-term, temporary contract. Conceptartistneeded to gather and interpret ideas, collaborate with other departments and analyze material. Illustration and color theory knowledge needed. Remote option.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Collaborate with otherartiststo maintain and push the boundaries of our UI art style. Create visually balanced and player focused mockups that demonstrate a solid understanding of readability, clarity, typography, and visual hierarchy.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    United KingdomUK
    We're looking for an exceptionally talented CharacterArtistto help us explore, create, & deliver world-leading innovation in software & VR hardware. A degree and 2 years of experience in complementary industries. Experience working within a team.
  • 100% Remote Job Full-Time Employee
    Work from Anywhere
    As a Senior TechnicalArtist, you will collaborate across art disciplines to identify best practices for content creation, develop scripts/tools and automation forartistsand animators, and collaborate with the engineering team to develop best...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    We are seeking a Senior TextureArtistwho will be responsible for creating Materials and Textures and defining processes that assist in all areas of texture creation. 3+ years' experience as a professional Textureartistin AAA games. 100% Remote Work.
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • 100% Remote Job Full-Time Employee
    Canada, or US National
    We are looking for a Senior TechnicalArtistto help us create tools and manage our art to engine pipeline. Our game will feature a Western European Middle Ages look and feel with dark, otherworld aesthetics. You will be responsible to help ourartists...
  • 100% Remote Job Full-Time Employee
    United KingdomUK
    You are an experienced TechnicalArtistwho has delivered significant contributions to many games. You will be working with other technicalartiststo help ensure that game content is optimised & feasible, while helping to bring the art director's...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Modeling and texturing props, creatures and blocks. Sketching and rough concepting. Collaborate with other creative disciplines as you create content for company. Work with the Art Director to maintain the art style. Document your creative...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Create a wide variety of UI elements, including icons, dialogs, HUD, UI animation, and visual effects. Design and create UI components menus, stats and inventory screens, in-game HUD elements. Establish an overall vision for designated UI features...
  • 25 days ago
    100% Remote Job Full-Time Employee
    Redmond, WA
    Solve technical art problems across disciplines. Approve assets and perform quality checks. Optimize gameplay and environment assets. Create documentation and provide pipeline improvements. Integrate Gameplay-related assets. Minimum of 3 years of...
  • 25 days ago
    100% Remote Job Full-Time Employee
    Redmond, WA
    Create environment assets that make our concepts come to life. Iterate on game assets with cross functional teams and leads through prototyping and critiques. Maintain a balance between visual quality and performance requirements.
  • 25 days ago
    100% Remote Job Full-Time Freelance
    Mexico
    Design, Development, and Implementation of Production Pipelines. Teams Support, Coordination and Workflows Design. Work with visualization and game development processes. Physics simulations. Rendering and post-effects.
  • 100% Remote Job Full-Time Employee
    Work from Anywhere
    You will be responsible for leading a talented team of technicalartistsfocused on asset creation and import optimizations, pipeline integration, and supervision within a gaming title. Also, strong knowledge in state-of-the-art shaders and materials...
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Play a critical role in defining the look and feel of our materials. Create high quality textures and materials. Oversee the development of a material library. Supportartistsin authoring and application of materials. Collaborate with Tech and Art in...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    Works closely with the Art Director to keep quality and style consistent across all environments. Provides direction to VFXartistsfor aesthetic and technical considerations. Coordinates with adjacent departments to ensure dependencies are met...
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • 1 week ago
    100% Remote Job Full-Time Temporary
    Colombia
    Build and manipulate pages/files within InDesign, providing quality control as well as timely & efficient production.Manipulating images which could include silos, retouching & simple color correction.Ensure production quality control measures are met.
  • 12 days ago
    Hybrid Remote Job Full-Time Employee
    Vancouver, BC, Canada
    Tasked with crafting beautiful and immersive environments, creating detailed and well crafted 3D props, textures and materials. Working on all the necessary visual parts of our games to create a strong visual experience. You have a minimum of 5+ years...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    United KingdomUK
    Manage a team of technicalartists. Communicate with clients & engineering teams to help bridge the gap with art. Work with production to help plan out technical art workload & managing this. Make solid technical recommendations based on experience.
  • 100% Remote Job Full-Time Employee
    Work from Anywhere
    Be responsible for asset creation, pipeline integration and supervision within a gaming title. Create shaders and lightning systems, providing support to bothartistsand engineers. Estimate task completion. Write technical design documents.
  • 30+ days ago
    Hybrid Remote Job Full-Time Employee
    Sydney, AustraliaAustralia
    Create high-quality assets aligned with product specifications and ensure timely delivery.Proactively create content, including graphic design layouts, logos, animations, typography, concepting, 2D and 3D art and animation, and character development.
  • 20 days ago
    100% Remote Job Full-Time Freelance
    US National
    需要创造性的布局和构建印刷、网络和social specifications. Managing creative files and uploading assets to proper locations. Ability to take direction and feedback to quickly develop creative solutions. Prepare and package files, provide...
  • 25 days ago
    100% Remote Job Full-Time Employee
    Redmond, WA
    Independently create high quality, performant, and visually compelling VFX assets for games- including real time particle systems, textures & texture atlases, and shaders/materials. Work closely with designers, engineers and relatedartiststo design...
  • New!5 days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Collaborate with the Lead ConceptArtistand Art Director to establish and execute the artistic vision of a game. Create designs for characters, creatures, props, and environments to elevate the gameplay and overall player experience. Create model...
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Create animatics or storyboards, incorporate feedback from the art director or producers, create final animatic or storyboards file formats and handle equipment costs. Strong drawing and illustration skills are needed. 1099 contract remote position.
  • 24 days ago
    100% Remote Job Full-Time Employee
    Belgrade, Serbia
    Creating realistic in-game models of weapons, attachments, and ammunition based on references, photos, and concepts. Creating skins for weapons. Our new weaponartistwill be responsible for creating realistic well-textured in-game models of "dirty"...
  • New!2 days ago
    100% Remote Job Full-Time Employee
    Spain
    As a Lead ConceptArtist, you will work closely with the Art Director and Creative Leadership to help conceptualize the visual style of our mobile games! You'll bring your expertise as a visionary, designer, and storyteller to lead a global team of...
  • 9 days ago
    100% Remote Job Full-Time Freelance
    US National
    Work closely with the VFX Rewards Lead to author effect assets that enhance gameplay and storytelling. Use proprietary tools, DCC and Photoshop to create effects that balance the visual goals of the project with the performance demands of the game...
  • 100% Remote Job Full-Time Employee
    US National
    Craft beautiful physically based materials for real-time game environments, using Zbrush sculpts, scan data, and procedural texturing tools like Substance Designer. Partner with EnvironmentArtists, breathing life into their models through unwrapping...
  • Hybrid Remote Job Full-Time Employee
    Hong Kong, Hong Kong
    Create excellent promotional art that showcase the uniqueness of our experiences in a wide variety of visual styles, tones, and themes. Work closely with otherartists, marketing managers, and designers to translate high-level marketing initiatives.
  • Option for Remote Job Full-Time Employee
    Raleigh, NC, or US National
    Bridge the gap between the creative and engineering teams. Work directly withartists, designers, and engineers to identify tools and workflow improvements. Establish art workflow best practices and communicate them across the studio.
  • Option for Remote Job Full-Time Employee
    Raleigh, NC, or US National
    Create high quality characters and creatures. Responsible for character creation from start to finish; design, sculpt, textures, and materials. Ability to clearly communicate complex feedback and art direction. Work with technicalartiststo...
  • 100% Remote Job Full-Time Employee
    Glasgow, United KingdomUK
    As LeadArtist, you will be responsible for both the artistic quality of our games and the general running of the art team. You will work on one main project but also have an active hand in smaller and future projects. You will train and mentor new...
  • 100% Remote Job Full-Time Employee
    US National
    As a senior outsource characterartist, your primary responsibility will be to guideartistsand provide feedback to ensure the efficient delivery of exceptional character assets for our games before refining the final character assets to perfection.
  • 100% Remote Job Full-Time Employee
    WA, OR, CA, NV
    Answer emails and live chats fromartistsregarding publishing administration, copyright, sync licensing, and promotional tool and MORE Answerartist' questions regarding their accounts, album/single sign-ups, release timelines, and accounting activity...
  • 100% Remote Job Full-Time Employee
    Work from Anywhere
    Responsible for the creation of different kinds of props and prepare and dress 3D spaces inside a team ofartistsor techartists(with less lead overview than a junior). The candidate should have demonstrable experience creating and dressing any kind...
  • 25 days ago
    100% Remote Job Full-Time Employee
    United KingdomUK
    Work with the client to develop an understand of the project aesthetic and technical requirements.Define and establish appropriate specifications for the work and create and maintain workflows and documentation to communicate these to the Art Team.
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  • 100% Remote Job Full-Time Employee
    Raleigh, NC
    Develop custom workflows using scripts and coded tools solutions. Maintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvements. Facilitate technical art communication across teams by...
  • 100% Remote Job Full-Time Employee
    US National
    Work with the art team to refine and improve our art pipelines and workflows. Assist with the integration of art assets into the game. Improve art pipelines and workflows. 3+ years experience as a 3Dartistin the games industry. Full-time, remote.
  • 30+ days ago
    100% Remote Job Freelance
    Work from Anywhere
    自由远程位置提供一个灵活的时间表. Responsible for performing various design activities on 3D products for a gaming company. Must be proficient in Photoshop, 3DSMax, Maya, or a similar 3D modelling tool and have a strong portfolio.
  • 100% Remote Job Full-Time Employee
    Spain
    创建eleva设计环境和道具te the gameplay and overall player experience. Create mood illustrations, color keys, key and splash art materials to help evangelize the style of the game. Create model packets, orthos, and other style...
  • Hybrid Remote Job Full-Time Employee
    Vancouver, BC, Canada
    Create high-quality 3D character models and textures that are optimized for use in virtual reality experiences. Work collaboratively with the art team and game designers to ensure that character designs are consistent with the game's visual style and...
  • 30+ days ago
    Hybrid Remote Job Full-Time Employee
    Bellevue, WA
    Lead the creation and implementation of high-quality visual effects that align with the game's artistic and technical vision. This includes crafting intricate simulations, creating stunning particle effects, and integrating these elements seamlessly...
  • 100% Remote Job Full-Time Employee
    Ireland
    Debugging issues (tools, art, rendering etc) & solving complex problems; trusted to communicate with the client diplomatically without supervision, and take on complex & nuanced projects to contribute to with minimal oversight from leadership...
  • 100% Remote Job Full-Time Employee
    CA, CO, Washington, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, WI
    Collaborate withartistsand engineers to define a roadmap for integrating new technologies. Build out new tools to empower content creators to do their best work. Write new shaders and render features to upgrade the screen and delight our customers.
  • 100% Remote Job Full-Time Employee
    US National
    你的专长的使用光,影子,大气here, and grading will be key in adding depth and texture to our game worlds. Leveraging Unreal Engine, you will be expected to overcome hardware limitations to create consistent, quality visuals for...
  • 100% Remote Job Full-Time Employee
    US National
    We are seeking a Senior Staff ShaderArtistwho will contribute to the artistic vision and development of a AAA product with a specialized focus on creating photo real physically based shaders utilizing a combination of traditional fine art & technical...
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • 1 week ago
    100% Remote Job Part-Time Employee
    US National
    Take character designs from the concept/design stage to final 3D implementation in a timely manner. Model, texture, and rig custom character models, ready to be imported into Studio. Experience modeling custom characters for Roblox games/Roblox studio...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    You will be responsible for taking care of the visual coherence of lighting throughout the whole project, ensuring lighting is optimal and technically correct. You will be cooperating in the development of technology related to lighting in a big open...
  • 100% Remote Job Full-Time Employee
    United Kingdom, Spain, or US NationalUK
    Help establish and maintain art creation tools and pipelines.Interact with other disciplines to push our tools and pipelines.Define performance budgets & regularly audit game performance.Provide creative solutions and input on projects.Work on schedules.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    CA
    Illustrate, and compose highly effective art assets following IP specific brand and in- game style guidelines. Create custom illustrated player facing key art that accomplishes the vision, mission, and high level goals of the product. Play a key role...