艺术家的工作——远程工作来回m Home & Flexible
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30+ days agoCollaborate with otherartiststo maintain and push the boundaries of our UI art style. Create visually balanced and player focused mockups that demonstrate a solid understanding of readability, clarity, typography, and visual hierarchy.
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20 days agoPartner closely with the engineering and technical art teams in defining and developing content. Optimize content through enhancing performance and instructing theartistsand designers on asset creation, modeling and texturing best practices.
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8 days agoThe productionartistassists in the creation of proofs and production artwork to ensure timely and accurate artwork preparation. Assists the proofing team in the creation of proofs and production artwork. Monitors the artwork backlog to maintain...
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30+ days agoWe're looking for an exceptionally talented Character艺术家to help us explore, create, & deliver world-leading innovation in software & VR hardware. A degree and 2 years of experience in complementary industries. Experience working within a team.
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30+ days agoAs a Senior Technical艺术家, you will collaborate across art disciplines to identify best practices for content creation, develop scripts/tools and automation forartistsand animators, and collaborate with the engineering team to develop best...
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New!3 days ago帮助成长和扩大公司的热门游戏with content and features. We work in self-organized teams and as a Seniorartistyou'll collaborate closely with the art team, designers, UIartistsand developers.
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13 days agoIf you're a 3D艺术家generalist with a passion for creating digital double 3d content to power research initiatives, this is a rare opportunity to join AR/VR pioneers. In our collaborative environment, you'll partner with technicalartists, research...
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23 days agoLead and mentor a team of conceptartists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback. An accomplished conceptartistwith 5+ years of experience within the game industry, with 2+ years of experience as a...
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30+ days agoWe are seeking a Senior Texture艺术家who will be responsible for creating Materials and Textures and defining processes that assist in all areas of texture creation. 3+ years' experience as a professional Textureartistin AAA games. 100% Remote Work.
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30+ days agoWe are looking for a Senior Technical艺术家to help us create tools and manage our art to engine pipeline. Our game will feature a Western European Middle Ages look and feel with dark, otherworld aesthetics. You will be responsible to help ourartists...
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30+ days agoModeling and texturing props, creatures and blocks. Sketching and rough concepting. Collaborate with other creative disciplines as you create content for company. Work with the Art Director to maintain the art style. Document your creative...
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8 days agoInterpret a moodboard, define a material style, and create a set of tileable PBR materials. Create and deliver Substance materials and PBR textures in line with our pipeline. Apply materials to 3D models and adjust UVs to fit the needs of the textures.
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30+ days agoDesign, Development, and Implementation of Production Pipelines. Teams Support, Coordination and Workflows Design. Work with visualization and game development processes. Physics simulations. Rendering and post-effects.
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15 days agoBuild playable worlds using real-world data. Create a variety of 3D models (architecture, foliage, props) from photo references and concept art. Partner with designers to support game modes, player encounter needs, and narrative elements. Conduct field...
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23 days agoModeling, texturing, creating UVs, and implementing stylized environment assets that deliver amazing player experiences. Integrating, reviewing, and providing feedback on assets from third-party vendors. Collaborating with level designers to populate ...
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New!YesterdaySeeking a part-time graphic designer and productionartistto assist in the creative design, development, communication, research and/or implementation of the organization's marketing programs and/or pricing strategies.
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30+ days agoLead collaboration efforts between art groups and programmers to effectively produce technically correct art content and successfully integrate it into the game engine. Provide expert guidance and support toartistsand engineers in the use of the art...
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25 days agoCreate high-quality assets aligned with product specifications and ensure timely delivery.Proactively create content, including graphic design layouts, logos, animations, typography, concepting, 2D and 3D art and animation, and character development.
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30+ days agoTake creative layouts and build to print, web, and social specifications. Managing creative files and uploading assets to proper locations. Ability to take direction and feedback to quickly develop creative solutions. Prepare and package files, provide...
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1 week agoThe艺术家in our team will take in content that is 95% complete and apply the final polish in preparation for testing. These tasks may include; addition of animations, proprietary markup of content and applying the final polish pass to the content for...
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30+ days agoWorks closely with the Art Director to keep quality and style consistent across all environments. Provides direction to VFXartistsfor aesthetic and technical considerations. Coordinates with adjacent departments to ensure dependencies are met...
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30+ days agoCreate animatics or storyboards, incorporate feedback from the art director or producers, create final animatic or storyboards file formats and handle equipment costs. Strong drawing and illustration skills are needed. 1099 contract remote position.
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30+ days agoWork closely with the VFX Rewards Lead to author effect assets that enhance gameplay and storytelling. Use proprietary tools, DCC and Photoshop to create effects that balance the visual goals of the project with the performance demands of the game...
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30+ days agoCreating realistic in-game models of weapons, attachments, and ammunition based on references, photos, and concepts. Creating skins for weapons. Our new weaponartistwill be responsible for creating realistic well-textured in-game models of "dirty"...
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New!5 days agoManage and help mentorartiststo expand their skill sets. Lead and drive projects from start to finish. Provide critical feedback and paintovers. Develop, manage, and improve production art pipelines. Concept visual targets, stylized character outfits...
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13 days agoAct as the bridge between engineer and art team needs to help with researching and developing technical tools for a project. Must be able to set up workflows of art production. Must be supportingartistsand engineers in the 3D art pipeline.
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30+ days agoAs a Lead Concept艺术家, you will work closely with the Art Director and Creative Leadership to help conceptualize the visual style of our mobile games! You'll bring your expertise as a visionary, designer, and storyteller to lead a global team of...
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30+ days agoCreate high quality characters and creatures. Responsible for character creation from start to finish; design, sculpt, textures, and materials. Ability to clearly communicate complex feedback and art direction. Work with technicalartiststo...
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30+ days agoAs Lead艺术家, you will be responsible for both the artistic quality of our games and the general running of the art team. You will work on one main project but also have an active hand in smaller and future projects. You will train and mentor new...
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30+ days agoWork with the client to develop an understand of the project aesthetic and technical requirements.Define and establish appropriate specifications for the work and create and maintain workflows and documentation to communicate these to the Art Team.
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26 days agoDevelop custom workflows using scripts and coded tools solutions. Maintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvements. Facilitate technical art communication across teams by...
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New!YesterdayWork with the Creative Director and Art Director to ideate and adapt aesthetic, gameplay, and narrative concepts into real 3D game environments. Create all aspects of high-quality environments for Unreal Engine including natural landscapes, foliage...
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30+ days agoFreelance remote position with a flexible schedule. Responsible for performing various design activities on 3D products for a gaming company. Must be proficient in Photoshop, 3DSMax, Maya, or a similar 3D modelling tool and have a strong portfolio.
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30+ days agoCreate motion graphics such as photo and video montages for clients in the furniture industry. Work closely with team members to develop and execute creative concepts. Use After Effects and other motion graphics software to create high-quality...
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26 days agoWork with the art team to refine and improve our art pipelines and workflows. Assist with the integration of art assets into the game. Improve art pipelines and workflows. 3+ years experience as a 3Dartistin the games industry. Full-time, remote.
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30+ days agoCreate designs for environments and props to elevate the gameplay and overall player experience. Create mood illustrations, color keys, key and splash art materials to help evangelize the style of the game. Create model packets, orthos, and other style...
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30+ days agoYour expertise in the use of light, shadow, atmosphere, and grading will be key in adding depth and texture to our game worlds. Leveraging Unreal Engine, you will be expected to overcome hardware limitations to create consistent, quality visuals for...
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2 weeks agoCollaborate closely and take direction from art directors, designers, & developers. Prepare final press-ready files based on supplied specifications for several types of printing. Make various formats of supplied artwork production-ready & resolve issues.
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30+ days agoCollaborate withartistsand engineers to define a roadmap for integrating new technologies. Build out new tools to empower content creators to do their best work. Write new shaders and render features to upgrade the screen and delight our customers.
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30+ days agoIllustrate, and compose highly effective art assets following IP specific brand and in- game style guidelines. Create custom illustrated player facing key art that accomplishes the vision, mission, and high level goals of the product. Play a key role...
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30+ days agoWe are seeking a Senior Staff Shader艺术家who will contribute to the artistic vision and development of a AAA product with a specialized focus on creating photo real physically based shaders utilizing a combination of traditional fine art & technical...
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25 days agoCollaborate with Art Direction and cross-discipline team members to maintain lighting's aesthetic & technical standards Partner with graphics engineers, tech art, and tools teams to develop lighting processes and technology. Own lighting for game worlds.
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26 days agoYou will be responsible for creating or adapting high-level assets. Your assets will have to meet the high visual, creative and technical standards of our projects. Work effectively within the technical and project constraints while creating in a...
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25 days agoBrainstorm effects with engineers and directors. Work with the art director to design spells, environmental effects, and sci-fi effects. Work directly on the project to help implement effects in-game. Build models and create textures for visual effects.
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30+ days agoTasked with crafting beautiful and immersive environments, creating detailed and well crafted 3D props, textures and materials. Working on all the necessary visual parts of our games to create a strong visual experience. You have a minimum of 5+ years...
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30+ days agoYou will have the opportunity to use your visual communication and graphic design skills to create innovative and engaging front end experiences for our games, by designing & creating benchmark quality UI, setting the bar and provide artistic, technical..
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26 days agoRecognize proper mesh topology as well as repair and/or give feedback to the Modeling Department or outsourcing. Based on the models provided by the Modeling Department, carry out the rigging and skinning of weapons or characters to meet the needs of...
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30+ days agoPerform wide-ranging vocals to accompany animated videos. Adhere to direction for mood, tone, and other details. Requires the ability to work under varied deadlines and related voice-over experience. Fully home-based contract position.
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30+ days agoDevelop and refine all static and dynamic material assets for our heads and faces including but not limited to wrinkle, capillary dilation, roughness, specular and micro detail maps. Work closely with and provide feedback to facial shape/rig vendors...
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30+ days agoConceptualize, design, and create stunning in-game visual effects (including modeling, texturing, animating, lighting, shaders, particle systems, explosions, and environmental effects, etc.) with high tool proficiency. Work with the art team to define...