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  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Collaborate with otherartiststo maintain and push the boundaries of our UI art style. Create visually balanced and player focused mockups that demonstrate a solid understanding of readability, clarity, typography, and visual hierarchy.
  • 20 days ago
    100% Remote Job Full-Time Temporary
    Denver, CO, New York, NY, Houston, TX, Los Angeles, CA, San Diego, CA
    Partner closely with the engineering and technical art teams in defining and developing content. Optimize content through enhancing performance and instructing theartistsand designers on asset creation, modeling and texturing best practices.
    100 Top Companies To Watch for Remote Jobs
  • 8 days ago
    100% Remote Job Full-Time Employee
    US National
    The productionartistassists in the creation of proofs and production artwork to ensure timely and accurate artwork preparation. Assists the proofing team in the creation of proofs and production artwork. Monitors the artwork backlog to maintain...
    This company is verified by Remote.co as a remote-friendly employer.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    United KingdomUK
    We're looking for an exceptionally talented Character艺术家to help us explore, create, & deliver world-leading innovation in software & VR hardware. A degree and 2 years of experience in complementary industries. Experience working within a team.
  • 100% Remote Job Full-Time Employee
    Work from Anywhere
    As a Senior Technical艺术家, you will collaborate across art disciplines to identify best practices for content creation, develop scripts/tools and automation forartistsand animators, and collaborate with the engineering team to develop best...
  • New!3 days ago
    Hybrid Remote Job Full-Time Employee
    London, United KingdomUK
    帮助成长和扩大公司的热门游戏with content and features. We work in self-organized teams and as a Seniorartistyou'll collaborate closely with the art team, designers, UIartistsand developers.
  • 13 days ago
    100% Remote Job Full-Time Employee
    US National
    If you're a 3D艺术家generalist with a passion for creating digital double 3d content to power research initiatives, this is a rare opportunity to join AR/VR pioneers. In our collaborative environment, you'll partner with technicalartists, research...
  • 23 days ago
    100% Remote Job Full-Time Employee
    US National
    Lead and mentor a team of conceptartists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback. An accomplished conceptartistwith 5+ years of experience within the game industry, with 2+ years of experience as a...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    We are seeking a Senior Texture艺术家who will be responsible for creating Materials and Textures and defining processes that assist in all areas of texture creation. 3+ years' experience as a professional Textureartistin AAA games. 100% Remote Work.
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • 100% Remote Job Full-Time Employee
    Canada, or US National
    We are looking for a Senior Technical艺术家to help us create tools and manage our art to engine pipeline. Our game will feature a Western European Middle Ages look and feel with dark, otherworld aesthetics. You will be responsible to help ourartists...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Modeling and texturing props, creatures and blocks. Sketching and rough concepting. Collaborate with other creative disciplines as you create content for company. Work with the Art Director to maintain the art style. Document your creative...
  • 8 days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Interpret a moodboard, define a material style, and create a set of tileable PBR materials. Create and deliver Substance materials and PBR textures in line with our pipeline. Apply materials to 3D models and adjust UVs to fit the needs of the textures.
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    Mexico
    Design, Development, and Implementation of Production Pipelines. Teams Support, Coordination and Workflows Design. Work with visualization and game development processes. Physics simulations. Rendering and post-effects.
  • 15 days ago
    100% Remote Job Full-Time Employee
    Marina Del Rey, CA, Vancouver, BC, Canada, Redwood City, CA, Orlando, FL, Austin, TX, Seattle, WA
    Build playable worlds using real-world data. Create a variety of 3D models (architecture, foliage, props) from photo references and concept art. Partner with designers to support game modes, player encounter needs, and narrative elements. Conduct field...
    Employer is a Fortune 500 Company Employer is a Forbes Global 2000 company, a ranking of the biggest, most powerful public companies in the world This company won a Glassdoor Employees' Choice Award for being a Best Place to Work Employer scored very good or excellent on the Harris Reputation Quotient Survey. The Human Rights Campaign named this employer as one of the Best Places to Work. Leadership and innovation led to Achievers naming this company a Most Engaged Workplace. This company was named one of America's Top 100 Ideal Employers by Universum Global. Company is one of the S&P 500, a leading index of public large-cap American stocks This employer is one of the well-respected Barron's 400 stock index
  • 23 days ago
    100% Remote Job Full-Time Freelance
    OR
    Modeling, texturing, creating UVs, and implementing stylized environment assets that deliver amazing player experiences. Integrating, reviewing, and providing feedback on assets from third-party vendors. Collaborating with level designers to populate ...
  • 100% Remote Job Part-Time Freelance
    Saint Louis, MO
    Seeking a part-time graphic designer and productionartistto assist in the creative design, development, communication, research and/or implementation of the organization's marketing programs and/or pricing strategies.
  • 100% Remote Job Full-Time Employee
    US National
    Lead collaboration efforts between art groups and programmers to effectively produce technically correct art content and successfully integrate it into the game engine. Provide expert guidance and support toartistsand engineers in the use of the art...
  • 25 days ago
    Hybrid Remote Job Full-Time Employee
    Sydney, AustraliaAustralia
    Create high-quality assets aligned with product specifications and ensure timely delivery.Proactively create content, including graphic design layouts, logos, animations, typography, concepting, 2D and 3D art and animation, and character development.
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Take creative layouts and build to print, web, and social specifications. Managing creative files and uploading assets to proper locations. Ability to take direction and feedback to quickly develop creative solutions. Prepare and package files, provide...
  • 1 week ago
    100% Remote Job Full-Time Employee
    Bothell, WA
    The艺术家in our team will take in content that is 95% complete and apply the final polish in preparation for testing. These tasks may include; addition of animations, proprietary markup of content and applying the final polish pass to the content for...
    100 Top Companies To Watch for Remote Jobs
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    Works closely with the Art Director to keep quality and style consistent across all environments. Provides direction to VFXartistsfor aesthetic and technical considerations. Coordinates with adjacent departments to ensure dependencies are met...
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Create animatics or storyboards, incorporate feedback from the art director or producers, create final animatic or storyboards file formats and handle equipment costs. Strong drawing and illustration skills are needed. 1099 contract remote position.
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Work closely with the VFX Rewards Lead to author effect assets that enhance gameplay and storytelling. Use proprietary tools, DCC and Photoshop to create effects that balance the visual goals of the project with the performance demands of the game...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Belgrade, Serbia
    Creating realistic in-game models of weapons, attachments, and ammunition based on references, photos, and concepts. Creating skins for weapons. Our new weaponartistwill be responsible for creating realistic well-textured in-game models of "dirty"...
  • New!5 days ago
    100% Remote Job Full-Time Employee
    US National
    Manage and help mentorartiststo expand their skill sets. Lead and drive projects from start to finish. Provide critical feedback and paintovers. Develop, manage, and improve production art pipelines. Concept visual targets, stylized character outfits...
  • 100% Remote Job Full-Time Freelance
    Scottsdale, AZ
    Act as the bridge between engineer and art team needs to help with researching and developing technical tools for a project. Must be able to set up workflows of art production. Must be supportingartistsand engineers in the 3D art pipeline.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Spain
    As a Lead Concept艺术家, you will work closely with the Art Director and Creative Leadership to help conceptualize the visual style of our mobile games! You'll bring your expertise as a visionary, designer, and storyteller to lead a global team of...
  • Option for Remote Job Full-Time Employee
    Raleigh, NC, or US National
    Create high quality characters and creatures. Responsible for character creation from start to finish; design, sculpt, textures, and materials. Ability to clearly communicate complex feedback and art direction. Work with technicalartiststo...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    Glasgow, United KingdomUK
    As Lead艺术家, you will be responsible for both the artistic quality of our games and the general running of the art team. You will work on one main project but also have an active hand in smaller and future projects. You will train and mentor new...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    United KingdomUK
    Work with the client to develop an understand of the project aesthetic and technical requirements.Define and establish appropriate specifications for the work and create and maintain workflows and documentation to communicate these to the Art Team.
    100 Top Companies To Watch for Remote Jobs
  • 100% Remote Job Full-Time Employee
    Raleigh, NC
    Develop custom workflows using scripts and coded tools solutions. Maintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvements. Facilitate technical art communication across teams by...
  • 100% Remote Job Full-Time Employee
    Canada
    Work with the Creative Director and Art Director to ideate and adapt aesthetic, gameplay, and narrative concepts into real 3D game environments. Create all aspects of high-quality environments for Unreal Engine including natural landscapes, foliage...
  • 30+ days ago
    100% Remote Job Freelance
    Work from Anywhere
    Freelance remote position with a flexible schedule. Responsible for performing various design activities on 3D products for a gaming company. Must be proficient in Photoshop, 3DSMax, Maya, or a similar 3D modelling tool and have a strong portfolio.
  • 30+ days ago
    100% Remote Job Part-Time Freelance
    Seattle, WA
    Create motion graphics such as photo and video montages for clients in the furniture industry. Work closely with team members to develop and execute creative concepts. Use After Effects and other motion graphics software to create high-quality...
  • 100% Remote Job Full-Time Employee
    US National
    Work with the art team to refine and improve our art pipelines and workflows. Assist with the integration of art assets into the game. Improve art pipelines and workflows. 3+ years experience as a 3Dartistin the games industry. Full-time, remote.
  • 100% Remote Job Full-Time Employee
    Spain
    Create designs for environments and props to elevate the gameplay and overall player experience. Create mood illustrations, color keys, key and splash art materials to help evangelize the style of the game. Create model packets, orthos, and other style...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    Your expertise in the use of light, shadow, atmosphere, and grading will be key in adding depth and texture to our game worlds. Leveraging Unreal Engine, you will be expected to overcome hardware limitations to create consistent, quality visuals for...
  • 100% Remote Job Full-Time Employee
    US National
    Collaborate closely and take direction from art directors, designers, & developers. Prepare final press-ready files based on supplied specifications for several types of printing. Make various formats of supplied artwork production-ready & resolve issues.
    This employer is ranked by Fortune as a company dedicated to addressing society's biggest challenges. This employer is ranked by Forbes as one of the World's Most Innovative Companies. This company won a Glassdoor Employees' Choice Award for being a Best Place to Work This is a Best Places to Work in IT company, according to ComputerWorld. This organization was voted a 100 Best Corporate Citizen The Human Rights Campaign named this employer as one of the Best Places to Work. Company is one of the S&P 500, a leading index of public large-cap American stocks This employer is one of the well-respected Barron's 400 stock index
  • 100% Remote Job Full-Time Employee
    CA, CO, Washington, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, WI
    Collaborate withartistsand engineers to define a roadmap for integrating new technologies. Build out new tools to empower content creators to do their best work. Write new shaders and render features to upgrade the screen and delight our customers.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    CA
    Illustrate, and compose highly effective art assets following IP specific brand and in- game style guidelines. Create custom illustrated player facing key art that accomplishes the vision, mission, and high level goals of the product. Play a key role...
  • 100% Remote Job Full-Time Employee
    US National
    We are seeking a Senior Staff Shader艺术家who will contribute to the artistic vision and development of a AAA product with a specialized focus on creating photo real physically based shaders utilizing a combination of traditional fine art & technical...
    Employer is one of Fast Company's Most Innovative Companies. The Human Rights Campaign named this employer as one of the Best Places to Work.
  • Hybrid Remote Job Full-Time Employee
    CA, CO, Washington, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, WI
    Collaborate with Art Direction and cross-discipline team members to maintain lighting's aesthetic & technical standards Partner with graphics engineers, tech art, and tools teams to develop lighting processes and technology. Own lighting for game worlds.
  • 26 days ago
    100% Remote Job Full-Time Freelance
    Quebec City, QC, Canada
    You will be responsible for creating or adapting high-level assets. Your assets will have to meet the high visual, creative and technical standards of our projects. Work effectively within the technical and project constraints while creating in a...
    100 Top Companies To Watch for Remote Jobs
  • 25 days ago
    100% Remote Job Full-Time Employee
    Work from Anywhere
    Brainstorm effects with engineers and directors. Work with the art director to design spells, environmental effects, and sci-fi effects. Work directly on the project to help implement effects in-game. Build models and create textures for visual effects.
  • 30+ days ago
    Hybrid Remote Job Full-Time Employee
    Vancouver, BC, Canada
    Tasked with crafting beautiful and immersive environments, creating detailed and well crafted 3D props, textures and materials. Working on all the necessary visual parts of our games to create a strong visual experience. You have a minimum of 5+ years...
  • 30+ days ago
    100% Remote Job Employee
    Cambridge, United KingdomUK
    You will have the opportunity to use your visual communication and graphic design skills to create innovative and engaging front end experiences for our games, by designing & creating benchmark quality UI, setting the bar and provide artistic, technical..
  • 100% Remote Job Full-Time Employee
    US National
    Recognize proper mesh topology as well as repair and/or give feedback to the Modeling Department or outsourcing. Based on the models provided by the Modeling Department, carry out the rigging and skinning of weapons or characters to meet the needs of...
    Employer is one of Fast Company's Most Innovative Companies. This company was named to a Canada's Top 100 Employers list for having exceptional workplaces and employee programs. This company was named one of America's Top 100 Ideal Employers by Universum Global.
  • 30+ days ago
    100% Remote Job Full-Time Freelance
    US National
    Perform wide-ranging vocals to accompany animated videos. Adhere to direction for mood, tone, and other details. Requires the ability to work under varied deadlines and related voice-over experience. Fully home-based contract position.
  • 30+ days ago
    100% Remote Job Full-Time Employee
    US National
    Develop and refine all static and dynamic material assets for our heads and faces including but not limited to wrinkle, capillary dilation, roughness, specular and micro detail maps. Work closely with and provide feedback to facial shape/rig vendors...
  • 30+ days ago
    100% Remote Job Full-Time Employee
    巴西
    Conceptualize, design, and create stunning in-game visual effects (including modeling, texturing, animating, lighting, shaders, particle systems, explosions, and environmental effects, etc.) with high tool proficiency. Work with the art team to define...