Zoic Studios Jobs & Careers - Remote Work From Home & Flexible
About Zoic Studios
Researched & Written by Ann Rozier on the FlexJobs Team
Zoic Studios delivers award-winning visual effects for films, video games, virtual reality experiences, commercials, and television. The company works toward a mission to lead a visual evolution, creating challenging and inspiring effects that drive the art and technology of moving images. Zoic Studios is based in the Los Angeles area in Culver City, California, and has additional offices in New York and Vancouver. Since 2002, the company has worked on special effects for brands and television series including Game of Thrones, Lexus, XBox, and Once Upon a Time.
Zoic Studios continually invests in developing and improving its studios and its technologies to keep pace with the ever-changing visual effects (VFX) industry. The company was founded on principles of integrity, partnership, and enthusiasm. The team at Zoic Studios approaches creative development through a think-tank approach that values all contributions, then plans for a visual representation of the best ideas. The team remains accountable throughout production, and is committed to adapting to the changing needs as the project comes together.
Zoic Studios is comprised of accomplished producers and artists who understand the production process and share a passion for stories, relationships, and strong work ethics. The company leverages a flexible, digital infrastructure that allows for rapid staff expansion as needed. In the past, Zoic Studios jobs have been posted for freelance employment; telecommuting work; and full-time, part-time, or seasonal jobs.
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For Research: Past Remote and Flexible Jobs at Zoic Studios
We include these past jobs as a way for you to explore what kinds of remote and flexible jobs Zoic Studios has hired for in the past and might be likely to hire for again in the future.
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30+ days agoLooking for an experienced Security Engineer to work closely with, and support our software engineering team in building and improving upon our visual effects pipeline. This role will focus on creating and implementing security best practices, as well...
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30+ days agoBe responsive to the needs of the CFX department, identifies and defines them, communicates them, and follows up with the Development team. Review Cloth/Hair/Muscles/Groom based on client requirements and offer feedback in a timely and positive manner.
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30+ days agoThis is a key position that will advise the VFX Supervisor and/or Creative Director regarding the technical and creative capabilities and limitations of the 3D team and work collaboratively to provide solutions. 8 years experience within live-action VFX.
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30+ days agoAssist in the creation of new rigs and rig components. Assist in the creation of realistic FK/IK rigs for a variety of humanoids, creature, and mechanical models. Work with modeling and animation departments to ensure rigs meet requirements. Perform...
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30+ days ago帮助创建和/或修改照明模板再保险quired. Troubleshoot technical production issues as required. Ability to handle complex scene layout, shading and lighting to rendering final elements. Communicate creative and technical issues...
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30+ days agoSeeking a Feather Grooming Artist to join the team. This is a project-based position that will help create feathers and fur for a CG character. The Grooming Artist reports to the project CG Supervisors and Character Supervisor.
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30+ days agoThe ideal candidate will have intermediate knowledge of object tracking, camera tracking and matchmove (body tracking). Must be familiar with television turn-around schedule and work well in a team environment. Utilize assets like lidar/photogrammetry...
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30+ days agoAbility to take 3D elements from start to finish. Attend daily project meetings to show iterations and receive feedback. Min. 3 years experience in feature film and/or episodic television (live action/photo real experience a plus)
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30+ days agoCreate complex hair and fur simulations for characters - both humans and creatures. Implement best practices, and anticipate potential problems. Sharing knowledge with other artists, and assisting in producing training documentation.
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30+ days agoPerforming shot work and compositing. Compositing experience with medium and large scale productions. Building conforms, delivery aspects, uploads for final approvals, and other given tasks. Prepping slates, titles, files and graphic elements for use...
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30+ days ago处理,并采取从首席技术官方向,管道nagers, and Senior TDs as well as artists to create, support & maintain tools to be integrated into the company's existing pipeline. 5+ years of work experience as a Pipeline Developer.
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30+ days agoModel/texture/shade/sculpt high quality hero creatures and characters assets. Collaborate with rigging, animation, and CFX to create production-ready assets. 5 yrs. minimum experience creating high resolution organic models.
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30+ days agoDevelop and maintain the lighting tools, techniques and procedures. Work with artists to troubleshoot and address technical problems at the shot and studio level. Comply with code practices as defined by the Pipeline Department. Optimize renders on a...
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30+ days agoCollect and review timesheets for payroll. Enter new employees, activate rehired employees and/or terminate employees in ADP. Experience working effectively within a small tight knit team. Minimum of 1 year of relevant experience processing payroll.
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30+ days agoFull-time, home-based opportunity. Responsibilities include conceptualizing & designing various 2D & 3D design elements, managing multiple projects, communicating creative ideas, and maintaining software, plugins, assets, & style guides.
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30+ days agoFull-time contract role with remote option. He/she will assist in developing and implementing large scale environments, provide technical support, and manage scene assembly. 5+ years' experience with design for Unreal based Environments required.
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30+ days agoJoin a team and participate on the development of an augmented reality mobile application project. At least 2+ years of developing experience and a CG generalist skillset is required. Remote freelance full-time opportunity.
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30+ days agoSeeking a technical artist for a contracted, remote position. Candidate will work with the team on a cutting-edge mobile augmented reality project. Must have two plus years of Unity experience and experience developing games or applications.
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30+ days agoContract position. Will implement best practices, collaborate with team, develop digital assets, adhere to processes and provide expertise. Must have experience with organic models. Telecommute option.
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30+ days agoContract job, remote option. Needs three years' work related experience and experience with Unreal Engine. Work with team to create the next generation of VFX and virtual production, work with stakeholders and clients to assess needs, understand problems.
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30+ days agoFull-time contract role with remote option. He/she will be responsible for realistic rigid body animation and ensuring animation meets quality standards. Extensive experience animating in MAYA and animating creatures, characters and hard body required.
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30+ days agoThe contractor will produce photoreal dynamic effects & create execution strategies for simulations. Requires at least four years' relevant experience in a dynamics artist role. Must have a solid understanding of Houdini particle systems. Remote job.
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30+ days agoCreate photorealistic 2.5d and full 3d matte paintings of subject matter ranging from fantasy to urban using various techniques. Must be able to work efficiently under tight deadlines and have four yrs of experience. 2-month remote contract job.
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30+ days agoTemporary, freelance position. 100% remote. Will be responsible for working with a team on a new mobile application. The ideal candidate will have 3+ years of experience developing AR or VR apps and experience programming using Java and/or Swift.
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30+ days agoRemote position will assist in the creation of new rigs/rig components, assist in the creation of rigs, work with modeling/animation departments to ensure rigs meet requirements and perform fixes. Need three years of experience.
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